design / research
Here are two events that I'm involved in that I'd like to give a little plug...

I am currently scrambling to put together a presentation for the Visible Memories Conference at Syracuse University this weekend. I'll be demoing my (hopefully) soon-to-be-launched Critical Sections project as part of a panel entitled Urban Memory. The conference programming looks quite strong and I'll definitely be posting about some of the proceedings as there are several presentations on archives, visualization and digital aesthetics that I am particularly keen on (including a lecture by George Legrady who I recently mentioned in my post on the IMA Dashboard).

Vague Terrain will once again be co-curating an evening at the X Avant festival with our pals at the Music Gallery. The show will take place on Thursday October 23rd and feature multimedia performances by Sebastian Meissner (aka Klimek), Keith Fullerton Whitman and NAW. Full event details are available here and if you are in or around Southern Ontario please considering joining us at the festival - where else would you hear the Sun Ra Arkestra AND Tim Hecker? You can check out the Music Gallery site for info on the rest of the programming and it is also worth mentioning that I interviewed Sebastian Meissner about his work last year.

This morning my first contribution to Mez Breeze's excellent Augmentology 1[L]0[L]1 "GAM3R 7H30RY" blog went live. In the coming months I'm going to be developing a series of posts for Augmentology entitled Tentative Spaces which will explore the cultural and spatial quality of interface and information overlays in gaming. I'm interested in how gamers occupy these spaces and how they sit outside and "on top" of narrative. I plan to use this writing project to formalize and further develop many of the ideas I've explored in past posts on gaming like Ways of Seeing Digital Space, Notes on Operational Narrative and Learning from Liberty City. So rather than say any more, here is a link to the post.